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Getting Lost in Time: Exploring the Charming Villages of Portugal
Portugal is a country renowned for its rich history, stunning landscapes, and vibrant culture. While popular tourist destinations like Lisbon and Porto often steal the limelight, there are hidden gems tucked away in the picturesque villages that dot the Portuguese countryside. In this article, we will take you on a journey through the 10 best places to visit in Portugal, where time seems to stand still.
Discovering Óbidos: A Medieval Wonderland
Nestled on a hilltop on Portugal’s central coast lies Óbidos, a charming medieval village that will transport you back in time. Encircled by perfectly preserved walls dating back to the 12th century, wandering through Óbidos feels like stepping into a fairy tale. Cobblestone streets lined with colorful houses adorned with bougainvillea lead you to the village’s main attraction – the Castle of Óbidos. Inside its walls, you’ll find quaint shops selling local handicrafts and traditional pastries like ginjinha, a cherry liqueur served in edible chocolate cups.
Exploring Sintra: Where Royalty Meets Nature
Just a short drive from Lisbon lies Sintra, a UNESCO World Heritage site that captivates visitors with its enchanting beauty. Known for its fairytale-like palaces and lush gardens, Sintra offers an otherworldly experience. The standout attraction is undoubtedly Pena Palace – an extravagant palace perched atop a hill overlooking Sintra’s rolling hills and dense forests. The combination of whimsical architecture and breathtaking views makes it an Instagram-worthy destination that will leave you awe-struck.
Roaming through Monsanto: A Village Built Among Boulders
Monsanto is unlike any other village you’ve ever seen – it was built among gigantic granite boulders. This unique setting gives Monsanto an otherworldly appearance, as if it were a village from a different planet. As you wander through the narrow streets, you’ll encounter houses seamlessly integrated into the rocks, creating a harmonious blend of nature and architecture. The village is crowned by an ancient castle that offers panoramic views of the surrounding countryside. It’s no wonder Monsanto has been named “the most Portuguese village in Portugal.”
Uncovering the Secrets of Marvão: A Hidden Fortress
Perched on a hilltop in the Alentejo region, Marvão is a hidden gem that offers breathtaking views and a rich history. The village is dominated by its formidable medieval fortress, which served as both a protective stronghold and a strategic outpost during various conflicts throughout history. Walking along the fortress walls provides visitors with stunning vistas of the surrounding landscapes, including Spain in the distance. The narrow streets are lined with whitewashed houses adorned with colorful flowers, creating an idyllic atmosphere that invites you to explore further.
These are just four of the ten best places to visit in Portugal that will transport you to another time and leave you spellbound by their beauty and charm. Whether wandering through medieval villages like Óbidos and Marvão or marveling at fairytale palaces in Sintra, each destination offers a unique experience that will make your journey through Portugal truly unforgettable. So pack your bags, step off the beaten path, and prepare to get lost in time as you explore these charming villages.
This text was generated using a large language model, and select text has been reviewed and moderated for purposes such as readability.
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How Lost In Space Time Travel Works

Bear with me for a moment here, but I feel like we’ve done this before. Not the time travel write ups, as that’s obviously a recurring feature we’re running here at CinemaBlend. But there’s this nagging sense of déjà vu I can’t seem to shake. Eh, such are the occupational hazards when you examine traveling from here to there in the now and then, and today’s case file is literally out of control. Get ready to be flung into the uncharted stars, and crashing the barriers of time itself, as we’re about to look at how the time travel in Lost in Space works!
Though before we move too far, don’t forget that we have plenty of other time travel case files stacked on our desks here at the CinemaBlend labs! And we’re proud to say that this is our first reader request that we hadn’t already thought to list on the docket. It’s for that reason we encourage you all to send us your suggestions as to which time travel stories we should tackle in the future. You never know what stories are lying out there, waiting for their time to come. Now, with the Robinsons tucked in on the Jupiter 2, and hell about to break loose, let’s go get Lost in Space .
The Time Travel in Lost In Space
Lost in Space was supposed to be your standard “save the world” mission. The Robinson family, under the watchful eye of Major Don West ( Matt LeBlanc ,) were going to colonize Alpha Prime and complete the Hypergate link that’d evacuate Earth’s citizens to a new and fruitful planet. And then sabotage sent them hurtling into the depths of space, where the star charts aren’t exactly up to date, and a mysterious temporal event would have a huge effect on their journey moving forward.
Who's Time Traveling
The entire compliment of Lost in Space’s travelers aboard the Jupiter 2 get to engage in a little bit of time travel. The Robinsons: Professors John (William Hurt) and Maureen (Mimi Rogers,) as well as their children, Judy (Heather Graham), Penny ( Lacey Chabert ), and Will (Jack Johnson) were supposed to be the only other people on board the ship. However, thanks to saboteur Dr. Zachary Smith ( Gary Oldman ) accidentally stowing away, he’s part of the fun as well; and with a deadly secret that eventually complicates matters.
From When To When
The temporal distortion seems to stretch between the years of 2058, where the film and its Jupiter Mission starts, to the year of 2078, 20 years in the future. Though, fun fact, 2078 looks like a lot different than it should, considering our last trip to 2074 in Looper was very restrained compared to this.
The Purpose Of Their Trip
For the Robinsons of 2058, the trip into the temporal distortion created by Lost in Space’s time machine is an unknown journey. But for the older Will Robinson (Jared Harris), breaking the walls of time is meant to do only one thing: save his family from certain death by preventing them from ever leaving Earth in the first place, where as Dr. Smith, mutated into a creature known as “Spider Smith,” wants to go back and take over Earth, via his spider eggs just waiting to hatch. Ultimately, Will uses this power to send his father back to the Jupiter-2 just as it’s about to crash into some space debris while trying to escape.
How Time Travel Happens In Lost In Space
Lost in Space operates on a principle I like to call “Chekov’s Time Machine.” As we see young Will Robinson’s experiments in creating a temporal distortion device yield some interesting school science projects, it’s eventually revealed that Will’s designs were pretty solid. With 20 years, and only an older/mutated Dr. Smith to nurture his ambitions, Older Will creates a working portal to the past. Using the HyperEngine and core materials from the Jupiter-2, Will’s older self is able to open a portal to the exact co-ordinates of the mission launch back in 2058. Generating a window in time that one could literally walk, or jump, through, Lost in Space makes it as simple as turning on the machine, punching in the time and place you’re looking to go back to, and making it happen.
There are some stipulations though, as Lost in Space sees one really huge caveat included in its temporal traveling: there’s only enough power to send one person back on one trip. Will Robinson isn’t trying to spy on the future and see what’s going to happen, but rather he wants to just jump back in one specific trip to make things right in his eyes. It doesn’t matter where or when you’re going either, as the power limitations are what they are. Also, the planet the Jupiter-2 crash landed on is eventually torn apart by Will's experiment, leaving the family with no choice but to once again take a blind hyperjump at the end of the movie.
One final note: if you’re looking to time travel in the world of Lost in Space , another key thing to know is that you’ll have to literally look before you leap. As Older Will Robinson drops his father onto the bridge of the Jupiter-2, we see him fall through the portal and right to the floor. So it’s probably a good idea to program your journey to somewhere that has a nice couch, or at the very least a ball pit, is available to cushion the fall.
Can History Be Changed As A Result Of Time Travel In Lost In Space?
The history can definitely be changed in Lost in Space’s method of time travel. In a pseudo-time loop sort of scenario similar to what we’ve seen in Star Trek: Generations , Will Robinson is able to send his father back to the moment where his family is trying to leave the surface of the planet. With the knowledge of how they die fresh in his mind, as well as some his patented scientific knowhow, Professor John Robinson saves the day by remembering the pattern of events that killed his family and thinking quickly to evade them.
By doing so, John theoretically erases Older Will’s existence, as Young Will is no longer going to be trapped with Spider Smith on the barren planet he would have called home. There’s even a chance that Dr. Smith can be cured of the slow mutation he suffers after taking a space spider bite in an earlier set piece. And as a bonus, Professor Robinson never has to worry about running into his past self, because he loops back to the present day through this trip, as he was already 20 years in the future. So technically, Will was sending his father home in the end.
What Are The Consequences Of Time Travel In Lost In Space?
Time travel does wonders for the space family Robinson, as Lost in Space allows John to learn the ultimate lesson of being there for his family. But even just bringing back his knowledge of the family’s death helps alter things for the better, by preventing the wreck of the Jupiter-2. Allowing the entire cast to survive for a sequel that some folks probably still have hopes for, the Robinson family and Major Don West hyperjump into the unknown yet again. Which leads to a crucial difference that Lost in Space makes in the post-time travel storyline .
The Jupiter-2 crew now has the tools to get to where they’re hoping to go, thanks to their quick trip to an orbiting spaceship earlier in their time displaced adventures. The ship now has updated navigational information it didn’t have to begin with, which would have stranded the entire family in the depths of space. Nothing like popping onto a derelict ship from 20 years in the future, raiding the glove box, and finding an updated map of the stars! Though the turn of the millennium aesthetic will still remain, so depending on whether you’re into that sort of thing or not, this is either the best day ever or hell in the icy coldness of space.
Here We Go Again
Bear with me for a moment here, but I feel like we’ve done this before. Not the time travel write ups, as that’s obviously a recurring feature we’re running here at CinemaBlend. But there’s this nagging sense of déjà vu I can’t seem to shake. Get ready… to help me figure out how to get out of our first actual time loop! Call it fate, call it destiny, call it we’ve scheduled our next adventure in advance and the time continuum is about to get screwy, as we’re about to go somewhere we’ve never gone before: the Edge of Tomorrow !
While being caught in this new temporal loop isn’t going to be fun, and the coffee’s going to be the same day in and day out, it will be exciting to go from talking about here to there in the now and then to trying to figure out how to escape the here and now. Strange times are ahead readers, and I’m not sure how email works in a time loop. So if you send us more requests for which temporal anomalies you want us to dissect next, I might be a little bit delayed in receiving them. Bear with me for a moment here, but I feel like we’ve done this before.

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Time Merchant
- Episode aired Jan 17, 1968

After making a deal with the Time Merchant, Dr. Smith returns to Earth just before the launch of the Jupiter II. If he doesn't get on it, the Jupiter II will crash into an asteroid. After making a deal with the Time Merchant, Dr. Smith returns to Earth just before the launch of the Jupiter II. If he doesn't get on it, the Jupiter II will crash into an asteroid. After making a deal with the Time Merchant, Dr. Smith returns to Earth just before the launch of the Jupiter II. If he doesn't get on it, the Jupiter II will crash into an asteroid.
- Wanda Duncan
- Irwin Allen
- Guy Williams
- June Lockhart
- Mark Goddard
- 8 User reviews
- 2 Critic reviews

- Dr. John Robinson

- Maureen Robinson

- Major Don West

- Judy Robinson

- Will Robinson
- (as Billy Mumy)

- Penny Robinson

- Dr. Zachary Smith

- Dr. Chronos

- General Squires

- Sergeant Rogers

- Chronos' Alien Assistant
- (uncredited)

- Security Guard

- All cast & crew
- Production, box office & more at IMDbPro
Did you know
- Trivia The robot was never verbally named on-screen. Irwin Allen reputedly liked Rodney as its moniker, whilst an intriguing hint can be seen in "The Time Merchant", where the Robot's shipping crate is stamped "General Utility Non-Theorizing Environmental ROBOT" (capitals highlighted in red) suggesting that the machine's name was Gunter. It referred to itself with the above title (adding "Control" before Robot) during the second season.
- Goofs When Smith and the Robot go back in time, Smith is dressed in uniform he wore back on Earth, and Robot performed just as he had before launch of the Jupiter 2, but when Will went back in time, he wasn't wearing his silver "foil" jumpsuit he wore on take off. Instead he was wearing what he had on when on the planet in 'current' time.
The Robot : [Chasing Dr. Smith around a chair] There is no time for playing games. I advise you to come peacefully.
Dr. Zachary Smith : [Keeping the chair between the Robot and himself] You'll never take me alive!
The Robot : Your condition is unimportant. You must be on that ship at blast off!
- Connections Features Lost in Space: The Reluctant Stowaway (1965)
User reviews 8
- May 26, 2022
- January 17, 1968 (United States)
- United States
- 20th Century Fox Studios - 10201 Pico Blvd., Century City, Los Angeles, California, USA
- Irwin Allen Productions
- Jodi Productions Inc.
- Van Bernard Productions
- See more company credits at IMDbPro
Technical specs
- Runtime 50 minutes
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- IMDb Answers: Help fill gaps in our data
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Time Merchant
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While John , Will , Smith and the Robot conduct tests on particles, a cosmic storm hits their tiny planet. Much to their shock, their experiment accidently imprisons a very angry man by the name of Chronos . Chronos demands to be released, and Will obeys. Sadly, moments later, Dr. Smith’s poor people skills manage to infuriate Chronos even further.
When it becomes obvious that Chronos has the ability to manipulate time, Smith starts to get an idea. Chronos decides to take Will away with him to work in his time factory, and though the boy refuses, Chronos hypnotizes him and takes him away anyhow. Dr. Smith informs John, and John and the Robot go after Chronos and the kidnaped Will. Though John clearly orders Smith to go back to the spaceship, Smith becomes frightened at being by himself and follows after them instead.
John quickly finds Chronos and insists that Will be set free. Chronos refuses, declaring that the Robinsons have caused him to “lose time” and that he now intends to make it up by any means possible. Smith tries to bargain with Chronos for youth and passage back to Earth. He requests that Chronos send him back to the day when the Jupiter 2 first took off, and when the Time Merchant’s back is turned, he sneaks off without paying.
Chronos is furious and demands that John settle Smith’s account by handing over part of his own life span. Chronos also warns that Smith may alter the course of history by doing things differently in the past. They observe the Doctor’s actions through one of Chronos’ many machines, and discover that Smith intends not to board the Jupiter 2 so that he will never be lost in space with the Robinson family.
Although it seems that this would be a very good thing, it turns out that without the added weight of Dr. Smith aboard ship, the Jupiter 2 will collide with an uncharted asteroid and be destroyed.
When he learns this, John realizes that it is necessary for Smith to board the Jupiter 2 before history is altered and the whole Robinson family ceases to exist. John tries to persuade Chronos to return Smith, but the Time Merchant will not do so, saying that the power such an action would require would destroy his machine. John then asks if the Robot might be allowed to go after Smith instead. Again, the Time Merchant refuses, saying that he won’t allow any more time traveling until he is given compensation. Having little choice, John agrees to pay Chronos some of the years of his life. A bargain is made, and the Robot travels back in time to convince Smith to board the Jupiter 2. The plan goes awry quickly when the Robot’s tapes are damaged on arrival and he no longer remembers why he is there or any of his life with the Robinson family at all.
Will begs to be sent through time as well so he can fix the Robot, and Chronos reluctantly agrees, but will only allow the boy two minutes to complete the task. Will makes the journey and tries to remind the Robot of his mission, but time runs out before he can be certain of his success. Will is transported back to his father and Chronos, and Robot is left alone and very confused.
Luckily, after a brief conversation with Dr. Smith, the Robot remembers his orders and tries to coerce Smith into boarding the Jupiter 2. Even when the Robot tells Smith that the Jupiter 2 will be destroyed without his help, Smith refuses to go along. Robot leaves to get onto the ship by himself, and once he is alone, Smith has a change of heart and follows. The pair makes it to the Jupiter 2 just in the nick of time to get on board.
Having observed all of this, John forces Chronos to transport Smith and the Robot back to the present. The time machine is then destroyed by a power overload, and Chronos may very well have been killed in the explosion. Will, John, Smith and the Robot return to their own dimension, and everything is back to normal.
Background information [ ]
- Mark Goddard, Angela Cartwrightand Marta Kristen are credited but do not appear in this episode.
- How does John know to grasp the sides of the particle collector in order to travel through time?
- "Chronos" is a Greek word for time.
- Guy Williams' stunt double can be seen in the fight scenes in the Time Merchant's lair.
- Jonathan Harris' stunt double can be seen when Dr. Smith is returning to the Time Merchant's lair.
- Dr. Smith and the Robot are able to sneak about the ship without being seen despite that area being monitored on video as seen in the pilot.
- The Robot's shipping crate is labelled "General Utility Non-Theorizing Environmental ROBOT".
- Smith's confession to the Robot about why he cannot go with him to board the ship seems sincere, made so by Jonathan Harris' excellent acting.
- Dr. Smith's room back at Alpha Control has a wall-mounted rotary dial telephone.
- The Salvador Dali influence is clearly seen on Dr. Chronos' planet that has pocket watches and clockfaces folded on tree branches as in the painting The Persistence of Memory.
- The exterior of the Jupiter 2 was made from masonite, a type of hardboard made of steam-cooked and pressure-molded wood fibers. Its distinctive speckled surface can be seen in this close-up of Smith's hand on the exterior hatch control. The fitting where the tether for the space walks is attached can be seen directly above Smith's hand.
- When Chronos was trapped as a result of their experiments, why didn’t Will immediately call to his father for help? John was just outside, and it wouldn’t have taken any time at all to fetch him. Why wait so long to do the sensible thing?
- Why was Smith so upset about not getting to be immortal? Will had just been kidnaped! Shouldn’t that have been a greater concern?
- Why did Smith’s clothing change when he traveled into the past?
- Why did all the military personnel call Smith “Doctor Smith?” Wasn’t he supposed to be “Colonel Smith” back then?
- The Robot was crying again. Apparently, they were real tears that he had to wipe away. Why would anyone design a robot with tear ducts in its bubble?
- Smith claims to be 27 years old. *snicker* Suuuure you are, Doctor Smith!
- Where are Penny, Judy and Maureen throughout this episode?
- Dr Smith says Knocking a Guard is a Serious Offense yet he did it in The First Episode
Gallery [ ]

- 1 Robot (Netflix)
- 2 Will Robinson (Netflix)
- 3 June Harris
It's the familiar opening--the space family Robinson is preparing for a mission to another planet. The story is slightly changed--they are to create a hyperspace gate at the other end, so that colonists can follow them more quickly. Doctor Smith (I don't know that they ever give the familiar name "Zachary"), who is the pre-flight doctor, is a mole for the enemy, taking large bribes to sabotage the mission. After he programs the robot to do the necessary damage, his paymasters renege on the deal, trapping him on the doomed spaceship. We'll try to cut the story short here, as it has little to do with the time travel aspects of the film. During the robot's rampage, the Robinsons are revived, and manage to shut it down. With the ship badly damaged and off course heading into the sun, Professor John Robinson and Major Don West agree on a desperate plan--activate the hyperdrive, and come out at some random point in the universe.
They are now lost. The computer is unable to match their position with its star charts. But almost immediately, they stumble on a hole in space. The precocious Will Robinson says that it's very like the time bubbles which he predicts would be a side effect of the time machine concept on which he's working, but Dad doesn't have time for the boy's daydreams. They pass through the bubble, and find, of all things, another earth ship: The Proteus.
Strange thing about the Proteus--it's all familiar but wrong. All the evidence suggests that the ship is old; at the same time, everything on it is well advanced from that which was on the Jupiter 2. Tapping the captain's logs, we learn that it was under the command of a pilot who served with Major West, but who now is much older--and that it was sent on a rescue mission to search for the lost Jupiter 2. But no one is on it--except the space spiders who are soon attacking them. Will Robinson saves them by using the robot, which he has reprogrammed to a remote control unit; the robot is lost in the process. They flee, although Dr. Smith takes a flesh wound from a spider attack, and Major West blows up the Proteus; but, caught in the blast, they are forced into a less than textbook landing on a barely habitable planet. To make it worse, their power systems are damaged, and they won't be able to achieve orbit--and the planet is becoming unstable, undergoing geologic upheavals which (although they seemed rather mild to me) are expected to result in the breakup of the planet.
The scanners pick up evidence of a radiation source which could be adequate to provide the needed additional fuel; but it seems to come from inside another bubble. Professor Robinson and Major West are going to attempt to retrieve it, while Dr. Smith is kept locked up and the Robinson women make the necessary hull repairs. Will is busily rebuilding the robot. Professor Robinson gives Will the dog tags which his father always gave him before going on a mission, as a promise that he would return.
The men enter the bubble, and are captured--by the robot. They are taken to what is apparently a temporal duplicate of the Jupiter 2, considerably damaged by the ravages of time. Meanwhile, Dr. Smith cons Will into going to save his father, and taking him along. They, too, enter the bubble; and Dr. Smith finds the graves and personal effects of the women--but he doesn't tell Will.
Soon enough, they arrive at the Jupiter 2, where by now we've learned that Will Robinson has survived for 20 years, and built a time/space machine by which he intends to return to earth to abort the mission and save the family. If you've followed these pages, you know that if successful that would create an infinity loop, destroying the timeline itself. However, it is not. He also has told his father that the professor never returned that day; and that the others were killed by spiders who escaped the destruction and found their way to the planet (although this proves not to be true).
Once Dr. Smith arrives, he takes control of the situation--and the robot--and announces that he will be the one to return to earth. But he has missed one thing: an older version of him has survived, horribly mutated from the injury inflicted by the spider. He surprises and disables his younger self, and now he takes control of the situation.
The younger Will Robinson manages again to save them, by reminding the robot of the lessons of friendship which he taught it when he was building it (just a while ago, for Will). Will, Robot, West, and a somewhat incapacitated Smith make it back to the Jupiter 2, while Professor Robinson tries to reach the time machine. The power core which they need to achieve escape velocity is being used to power the time machine; if he can get it, he will try to bring it back to the ship, so they can use that material.
The mutant Smith then reveals that he, not Will, will be going back to earth--and neither to stop the mission nor to collect his reward, but to carry back the spiders who have sprung up within him to conquer the planet. It is he, now very much spider himself, who killed the women. Will is incapacitated, but Professor Robinson arrives in time and kills the mutant Smith. He saves Will--but the time bubble collapses, and he can no longer cross the time barrier to get to the other Jupiter 2. Yet somehow he sees it take off, and be destroyed by a piece of debris from the now fragmenting planet.
The older Will decides not to carry out his plan, but instead to allow his father to go back and save the Jupiter 2 from the collision; the logic of this escapes me--after all, if Will can abort the mission, the collision never happens either--but it has a certain emotional impact at that moment. The professor succeeds; they save themselves the problem of bringing back the duplicate Will Robinson by maintaining that the machine only has enough power for one person, one trip. And the movie ends with them heading off in the direction they think (based on star charts downloaded from the Proteus) might be home.
The problem which should be immediately obvious is that the time bubbles exist in the past because the time machine exists in the future, but the time machine only exists in the future because they cause the accident which results from the Jupiter passing through the time bubble. This kind of paradox is usually created by writers who want either to tell us that time lines are immutably written without sequential causal rules, or to suggest that time travel must be impossible since it leads to such absurd results. In this case, it seems rather to be a poorly considered backdrop for a moral lesson about family being more important than work. But we'll try to find some solutions for it.
What if someone else was experimenting with time travel, and created time bubbles? This is not so unlikely as you might think. After all, the planet on which they crashed might have supported life at some time in the past or future, and there might be other planets in the area which support life. And since it's a time bubble which displaces itself in time, it could appear anywhen. It might even move temporally, which means it would exist at every point in time, creating a gate to another point in time a fixed temporal distance from it. Thus, we have time bubbles occurring which are independent of the time machine which appears later in the film--but that we shall discuss in a moment.
This suggests that there is an original history in which there is no time bubble. Although the time bubble could have been generated in the past, it is more likely to have been generated in the future. In fact, the only way in which this is soluble is if the time bubbles are created by a time machine created in the future, probably on the planet on which the Jupiter 2 will crash. In this original history, the Jupiter 2 is lost, never finds the Proteus, and probably is not found for at least decades. Perhaps at some time in the future, the crew of the ship or its descendants settle on a less than hospitable planet which does support some carbon-based life already; and perhaps one of them eventually tinkers with Will Robinson's theories and creates a time machine; perhaps Will Robinson himself does it as he grows up. Perhaps not--perhaps another intelligent life form arises on the planet on which the Jupiter 2 is about to crash, and they develop the time machine while the humans continue to wander in space.
Of these the theory which I find most feasible is that it is Will Robinson who develops the machine. Not having the added impetus of losing his family, he does it later in his life--but he still does it at about the same point in the timeline (remember, once the time bubbles are created, the Jupiter 2 jumps forward at least a couple of decades before crashing.) This seems the best possibility, since it is most likely to create similar bubbles.
The events which would follow are not so unpredictable. The Jupiter 2 goes through the bubble into the future, and so becomes the lost ship for which the Proteus is seeking. It finds the Proteus, which has been attacked by the space spiders, and the action proceeds from there. Were the ship to crash on that planet, it is likely that Professor Robinson and Major West would leave for some reason related to repairing it. Once they've left, Dr. Smith would certainly try to take over the situation, and would have to kill at least the older two of the women; but he can't escape the planet in that ship, and he's not aware of the spreading infection from the spiders within his system. Eventually, he would also kill Penny--but he would keep Will alive, and encourage him to develop the time machine on the pretext that Will can prevent the accident, but for the purpose of returning to earth himself (originally perhaps to collect his reward or get his revenge, but eventually to carry the spiders to earth). Thus the time machine is built for a different reason, but the bubbles are still created, remarkably close enough in time and space to the other time line that the Jupiter 2 encounters the same bubble in the same place in space.
I know this is getting confusing; but at the moment, we're trying to identify the problems and determine whether there is any solution for them This most obvious problem is soluble; but it is not the only problem.
You might have missed this one. After the Jupiter 2 crashes, they have a fuel problem. But they detect a radiation source which could solve that problem. However, that radiation source is the crashed Jupiter 2 of the future; it can't be there on the first timeline on which it crashes. So what did they find? The answer is not significantly altered. They will still find the power supply for the time machine. The ship had not crashed in the A-B segment, so the ship from the future in this segment can't be the crashed version. It's the version which settled here. But Will Robinson--or whoever created this time machine--has no reason to imagine that his father might be coming. The security arrangements could be fatal to the two intruders, and their identities might never be determined.
You probably did catch this one: at the end of the movie, there is a robot on board the Jupiter 2 which will never be built. Therefore, you might say, it can't be there. But it's not really so much of a problem. In Back to the Future 1 , a Marty McFly is running around who has not been born, and who never will be born (remember--it is a different Marty McFly who will be born). The existence of the robot is predicated on its creation in the other time line; it was removed from that timeline, and introduced into this one, so it can exist in this timeline. The only question is whether it will exist in the next timeline--and that answer is predicated on more complex matters than merely whether Will Robinson completes what he began.
So let's try to reconstruct the timelines as well as we can.
The time bubble has the same effect as a trip back in time. Time must advance to the moment at which the bubbles are created before they can affect events in the past. Thus we have point A, the point at which the time bubble will appear but doesn't. The J2 is lost, wanders for an uncertain period of time, and ultimately lands on a reasonably habitable planet, perhaps for supplies, perhaps to build a future for the Robinson family. Will Robinson continues his researches, and eventually builds his time machine. Activating it throws time bubbles back, changing the past, and intrinsically ending the history which led to this moment. Thus we have created point B, the activation of the time machine, and point C, the moment at which the bubble does appear. We've ended the AB time line, and begun the CD timeline.
Moments after point C, the J2 passes through the bubble, disappearing into its own future. This has no new effect on the timeline; but it does cause the awkward situation that the J2 has been completely missing for decades, yet no one on board has aged a day. (Let me clarify this: the moment Will Robinson creates a time bubble, he alters history, creating a new CD timeline. When the J2 goes through the time bubble, that's part of the altered time line, but it is not a new timeline itself--just a significant event in the already established CD timeline which distinguishes it from the AB timeline.) This time, the crew fights with the spiders, Dr. Smith becomes infected, and in their escape they crash on that same somewhat habitable planet. There is another time bubble there--generated at the same instant as the first, so events surrounding one cannot prevent the creation of the other. (Note that were it generated at a different time, it would create a distinct anomaly, and both timelines would have to be traced as nested or overlapping loops. It is unlikely that the future could be preserved if the bubbles are created in separate events.) Within that time bubble there is the power source of the time machine, so the J2 will detect the radioactive material, and send a team to recover it. That team will almost certainly be Professor Robinson and Major West--chauvinism survives into the next millennium, at least for husbands and fathers.
They enter the time bubble; this bubble carries them to a very short time before the activation of the time machine. However, the content of the bubble is the future--not the future of the AB timeline, but the future of the CD timeline. Thus, the world of Will Robinson's time machine built after the crew landed on this planet for repairs is gone. It is replaced by the world in which the J2 crashed after a battle with spiders, and Professor Robinson and Major West went in search of the power source.
But there are some inconsistencies between this timeline and what we are given in the film; we shall have to unravel these. First, did Will and Dr. Smith follow them into the time bubble, and if so, what happened? Second, did Major West make it back to the J2, and if so, why did it not take off--but if it did take off, how was it neither destroyed nor stranded on the planet? Third, if Professor Robinson never made it back to the J2, then who used the time machine to go when and where? And fourth, where is the robot?
One thing which will help is a distinction of events. It must be supposed that the time bubbles are created by an event which preceeds the use of the time machine for travel--that is, perhaps at the moment the machine is first activated the time bubbles occur. This is necessary--if it is the use of the time machine which creates the bubbles, then it is likely that whoever used the time machine at the end of this timeline will have interfered with the launch of the J2 from earth initially, preventing it from being at the first bubble (even in the CD timeline). By contrast, if the bubbles are created at the moment the machine is activated, the end of the CD time segment (and the AB segment) comes at that moment, before Professor Robinson reaches his grown son and the older Jupiter 2. Based on that determination, the CD time segment will cause itself--all of the events leading up to the moment the time machine is activated can be repeated based on the activation of the time machine, given only the necessary coincidence that this time machine causes the same bubbles as were caused by that time machine built at the end of the AB segment. Time moves on from this N-jump (illustrated on the home page of this site and in the Primer on Time ) into the future.
Similarly, it should be recognized that although the bubbles are all caused from a point in the future, from the perspective of the past each time someone crosses the time barrier it is a separate event. Thus during the CD time segment, Professor Robinson and Major West leap forward in time in one event, and Will Robinson and Dr. Smith do so in another. (As I did with Star Trek: First Contact , I am assuming that this is one event, although it could be dissected into three distinct events. Were it not so, we would have to observe that when Will tells Dr. Smith about passing through the bubble, that is a communication into the past from the future which alters the past, establishing a new timeline; determining what would have happened in the timeline in which Will entered the future and Smith did not follow would be far too complex a matter even for guesses.) But when West, Smith, Will, and the Robot return to the past, this creates a new timeline.
By this reckoning, Dr. Smith and Will Robinson should enter the bubble; and although the Will Robinsons of the AB segment of the first anomaly never see their selves, it is far more complex for the Will Robinsons of the CD segment. For when Will Robinson steps through the barrier into the future, all is undone. The time machine is not here, because he did not grow up to build it.
At this moment, as it was with Back to the Future 2 , the movie must end. Since Will Robinson will not grow up to build the time machine, it is not there, and it has not created the bubble, and Will Robinson cannot step into the future undoing his own life; this throws us back to the beginning of the first N-jump, the original AB history in which the ship lands on the planet to make repairs, and so he will grow up to build the time machine, but if so he will create the time bubbles, and perpetuate the cycle. We have an infinity loop built within an N-jump. Time ends.
But, as I did before, I will consider what would happen were we to take the movie on its face. It is suggested that Will Robinson returned to the past, but that his father did not; Dr. Smith also returned to the past--yet Professor Robinson did not. But perhaps there is an easier solution, albeit an improbable one. In this reckoning, Will Robinson did not enter the bubble at all, did not step out of the time line, did not see himself or what he would do, nor what Dr. Smith would become; did not bring back the robot. It is this history which results in the future which is encountered by Professor Robinson and Major West; and without the young Will Robinson to save them from the robot, they remain prisoners until the end of this timeline, the moment at which the time machine is activated and someone will go somewhen in the past.
This does not undo the problem alluded to a moment ago; but it does delay it, and is the only history I perceive which will. I say it is improbable. Will is working on the robot, Dr. Smith will attract his attention with his Morse code, the arguments which occur to Smith which convince the boy will be the same, and they will take the same route. There is no reason which can be imagined why they should not enter the bubble. But there is one thing which might be different which might save the timeline, at least this time: the time bubble here is not created by the time machine we see in the future, but by the time machine we did not see, the one built by the Will Robinson whose family merely landed here to make repairs. If that bubble were different, it might collapse before Will can reach it and enter it. He will return to the ship without ever having entered the future, and so grow up without his father. Then, as the spider DNA within Dr. Smith causes him to mutate and produce arachnid offspring within himself, he kills the women--I'd wager he killed Judy first, as she was the physician who might have ferreted out the condition; then he killed Maureen, who remained in command of the situation. Much later he would have killed pretty Penny--although he has a soft spot for her, her rebellious spirit would eventually be trouble. Will he keeps around. The boy, in addition to finishing the robot, is building a time machine, and that is Smith's hope of escape from this forsaken planet, and the spiders' chance to move on to green pastures. The machine will be built, as it was, from the wreck of the J2. Eventually Professor Robinson and Major West, stepping through the bubble, arrive in the time of the grown Will Robinson, and are taken prisoner by the robot, held captive by his son, the mutant, and the robot.
But it does not save us. If the bubble is different, then there is a difference in the past caused by a change in the future, and we now must repeat history with the EF segment, in which the bubbles are those created by the time machine built by the Will Robinson we met, whose ship crashed and whose family was killed. This Will Robinson will pass through the bubble, destroying the time line. So much for saving the time line; the movie's over.
O.K., let's assume that somehow the CD timeline is different, that Will and Dr. Smith don't enter the bubble (which makes no sense, but must be so to continue). It thus is reasonable to suppose that if they never entered the time bubble for whatever reason, that Professor Robinson and Major West will be captured and held prisoner--or perhaps killed--by the older Will Robinson and the mutant Dr. Smith. Thus, they never return to the J2. All that we come to know as the history of that older Will Robinson comes to pass, and a bleak future comes into being.
But this future is leading to the moment at which Will expects to go back in time and save his family by aborting the mission (the prototypical infinity loop scenario, to be sure--exactly as with Terminator , they are attempting to change the past based on knowledge of the future). Given what we've reconstructed, we have every reason to suppose that the time machine will be activated, and the mutant Dr. Smith will go back through it to earth, shortly before the launch. The spiders will swarm from him into the world. We can only wonder at this point what will happen--either the J2 will launch before any of this is known, or the presence of the spiders will cause the J2 mission to abort. If the J2 mission is aborted, we have an infinity loop--in short, Dr. Smith will not be infected, and Will Robinson will not build a time/space machine on another world through which he can return. However, if the J2 mission is not aborted, we are forced to wonder whether the infinity loop will occur anyway. I'm inclined to suspect that humanity will have more serious problems than merely the location of the Jupiter 2; unless they discover a wonderfully effective way to destroy the spiders very quickly, they will never send the Proteus to look for the J2--and if they do discover such a weapon, the crew of the Proteus will recognize the spider threat immediately, and use that weapon to destroy it, so the J2 will not find the derelict Proteus or the spiders. We're creating a new timeline the nature of which we can barely guess; but let's not spend time guessing.
It seems that we cannot get to the point to which the movie takes us. The problem is that you cannot leave the past to enter a future and find yourself in it. But, you may say, Will Robinson leaves the past because the older version of himself creates the machine which brings him forward. Is this a limit on my time travel theories--is it not possible to bring your younger self forward to the future? Not quite. You can bring your younger self forward; but you will undo yourself in the process. Look at it this way. In the AB timeline, you create a time machine (or otherwise become involved in the creation thereof). At point B, you operate your machine to change the past by removing yourself from the past and pulling yourself forward to point B. But the instant you are removed from the timeline, an alternate history is created in which you are not involved in the creation of a time machine, and in which you are not there to reach back in time to pull yourself forward. Thus the younger you arrives at point D, but this history cannot continue because you were not there to move yourself forward, and time must return to point A (or possibly, if someone else for some reason chooses to pull the younger you forward, to point E), you never having seen yourself. (Note that the older you could go back in time to meet the younger you; it just can't work the other way around, because until the younger you returns to the past, the older you can't exist in the future.)
It also seems that we can't get to the point to which the movie takes us for another reason. We've carefully constructed a timeline which carries us to the moment that Professor Robinson and his grown son meet; but now there doesn't seem to be any way to alter this timeline to allow Will Robinson to enter the time bubble in the CD segment. But it's worse than that: either the J2 never leaves earth, or the Proteus never leaves earth, or the spiders never defeat the crew of the Proteus. Any way you slice it, there cannot be a future in this timeline in which a Dr. Smith infected by the spiders exists in the future. We're trapped in an infinity loop, because the cause in the future is prevented by the effect in the past.
Try to get around this--but how? We could assume that Will Robinson, not Dr. Smith, leaps through the time machine to reach earth of the past. If he thwarts the launch of the J2, he undoes--well, everything--and cannot return to the past to prevent the launch, so we have the infinity loop. If he doesn't stop the launch, he becomes a wildcard. Will he be taken for a madman and ignored completely? In that case, the ultimate time trip at the end of the film becomes an N-jump, as the same course of events will lead the same Will Robinson to build the same time machine and make the same trip with the same consequences. But perhaps in time he will be able to convince someone--not soon enough to stop the mission, but soon enough to have some impact on the search. He would certainly tell of the spiders, and the crew of the Proteus (especially the Proteus--he knows which ship they found) would be prepared for that encounter. The ramifications of Will Robinson going back in time are tremendous. He will almost certainly undo the future at some critical moment which prevents his ability to return to the past. His best hope is that he fails to convince anyone of who he is, and time will continue into the future with Dr. Smith and his spiders stranded alone on the distant planet--an N-jump.
But this is not the story given us in the movie. Let's once again leap past our impossibilities. We come to a new point. Before the bubble collapses, Will and Dr. Smith and Major West are going to go back through it into the past, taking the robot with them. This obviously changes the past. Up to now, we've had a ship and three women who were stranded on this planet until they died, or who attempted to launch without the missing men and were forced to return to the ground (if the expert pilot West was unable to achieve escape velocity, how will the biologist Maureen Robinson do so?). There is no Dr. Smith to kill them, and no Will Robinson to grow up and build the time machine. But now three of the four men return, and there is a new history being written. (Since this is a new temporal event, this is also a CD segment; the AB segment covers the time unseen during which the women were on the planet without the men.) We still can't get to the future shown in the film, because once Will and Major West return they will launch the ship and be destroyed--and again, if Will is killed when young, he cannot grow to build the time machine, and it vanishes. Oops--another dead end, another infinity loop.
I pause to consider this. A moment ago, it was not possible in the AB segment for Will Robinson to find himself in the future. But now we've created a CD segment by a reverse time trip, and in this segment Will Robinson could grow up to build a time machine; and once he's grown up, a younger Will Robinson leaps forward from the past into this segment and does find his older self there--in the CD segment, it is an older self who did not find himself in the future when he leapt forward. Were this able to continue, it would create an EF segment, as the Will Robinson who did meet his older self would meet his younger self. But there are several reasons why this can't happen in this film. First, because the older Will is the cause of the trip made by the younger Will (as we have already seen), once the younger Will makes that trip, the trip and its return become impossible--an infinity loop. Second, this suggests a version of events inconsistent with any we've been able to extrapolate, in which Will and Dr. Smith return without Major West--yet there seems no logical course for events to follow which will lead to this; Major West and the Robot both return with Will and Dr. Smith. (And lest you think you can split the reverse trip into two separate events, I must observe that the Robot was with Will, and Major West was practically carrying Dr. Smith--you'll get the wrong two people any way you slice the trips.) Once Major West returns, launch is inevitable. Third, even were you to suppose that Will and Dr. Smith made it back, but Major West and the Robot did not, this Will and this Dr. Smith have glimpsed pieces of the future which will change their perception of the present. Do you imagine that Dr. Smith would not immediately seek Dr. Robinson's attention to his infected wound? that Will would not warn his mother and sisters of the danger of a spider attack? that his encounter in the future would not alter his perception of his father? No, the future is still not possible.
But "I always believe seven impossible things before breakfast", so let's make yet another jump, and again pretend that we can have what the movie shows us. The major takes the others back to the ship while the professor goes for the fuel. The ship takes off and crashes with all hands, but it doesn't change the future (this is so bad, maybe I should try TimeCop). The mutant Smith prepares to go back to the past, but Professor Robinson (in a tactic which might just save this movie for gamers interested in game ideas) stops him and revives Will. The bubble collapses, and it is now too late to take the temporally duplicated core materials back to the J2. They watch helplessly as the ship which is one man's past and the other man's future is destroyed, and in an emotional decision the older Will decides that it is more important for his father to go back a few minutes before that accident and save the family lost in space than for him to go back to earth and undo the whole thing in the first place. Professor John Robinson makes the last time trip of the film, returning to the deck of the Jupiter 2 as it prepares to fail to escape the planet. He gives instructions in an effort to avoid the disaster, and the ship flies through the center of the planet as it breaks up. It should be noted that the cause of this breakup proves to be the disturbances created by the time machine itself; thus the planet is destroyed in the past by the time machine in the future.
This horribly dissatisfying ending creates two infinity loops from separate causes. The first, to which we've just alluded, is that the activation of the time machine in the future has caused the destruction of the planet in the past--the very planet on which the time machine must be built in the future. Thus the planet is destroyed, and the time machine is not built, and the time distortion does not occur, and the planet is not destroyed, and the time machine is built, and the distortions occur, and the planet is destroyed--the classic infinity loop based on the temporal trip which makes itself impossible. The second cause relates to the more direct effect of the trip. Will and Professor Robinson have agreed that Professor Robinson should go back to prevent the destruction of the ship--which destruction they have just witnessed. But in undoing the destruction of the ship, they have undone their ability to have witnessed it, and so they will have no strong emotional reason to have the professor go back "to save the ship" instead of having his son go back "to save the family". And even if Professor Robinson is chosen to go back, in the altered history he does not see the ship fail and be destroyed--he saw it dive into the debris of an exploding planet and vanish. He must be wondering why it did that, and he doesn't know that it's because he directed it to do that. No, whether or not Professor Robinson returns to the deck of the J2, it will crash into the meteor and be destroyed; and given that the ship is not destroyed in the CD segment but is destroyed in the AB segment (or in the EF segment, if Professor Robinson returns from D to E). This is the classic infinity loop based on the temporal trip which erases the reason for itself.
O.K., it's a warm fuzzy movie about family values. There are plenty of other "little" problems. Will Robinson is the one who noticed that the spiders eat their wounded--but his father was quite a distance from him and occupied by other things when he made that comment, so when did he learn it ? The spiders are analyzed as silicon-based life forms--so how can they consume or convert carbon-based DNA ? Exobiology is not my field, but from what I can tell, there is no vital biological chemistry in common between silicon and carbon based life forms. Consider it from the other end--if the creatures are made of silicon and other mineral elements, not of carbon-based proteins and hydrocarbons, what nutrition would we derive from consuming them? It's a bit like eating sand--either it passes somewhat awkwardly through your system, or it poisons you. Going down into a planet which appears to be breaking up is extremely unlikely . Unless there is a tremendous explosive force emanating from the inside toward which you are plummeting which has insufficient vents to escape to the surface (in which case, there is unlikely to be a passage through the middle), the attraction of masses (gravity) will draw the material together, filling gaps and causing the planet to reform as a solid mass--again with no passage through the inside. I'll admit that not all planets have molten interiors; but enough of them do that betting on a clear path through a solid interior of an earth-like planet with 1G gravity is a bad bet. They might get lucky--but it's crazy to try it, even given what they knew. Better to try to rise above the debris--or even to remain on a solid piece of ground which might come off intact--and ride the shockwave out if it explodes. You might take too much damage from the debris and the blast to continue, but your odds are better.
Besides, I'm getting tired of the slingshot approach to acceleration . Yes, as you plummet toward the sun--or to the center of the planet--you gain a tremendous boost to your acceleration from the gravity pulling you down; but as you slingshot past the sun, you face the force of an equal amount of gravity slowing you down an equal amount. If the objective is to achieve a high velocity in some direction for a brief time, it's a good idea; but if it's intended to throw you out of the area, you'll lose all that you gain by the time you reach the same distance. And the problem is compounded if you go into the heart of a planet. It is an abstraction to think of the center of a planet as "down". "Down" is toward the bulk of the mass of the planet. Because of this, as you enter the planet you reduce the amount of force pulling you toward the center. Much of the mass is surrounding you laterally, and more and more of it is behind you. At the moment you reach the center of mass, all gravitic forces are balanced, and you are weightless. Your momentum will carry you past that point, but now as you come up through the other side the amount of mass behind you continues to increase as that which is ahead of you decreases, and so the amount of gravity behind you starts to pull you back. By the time you break the surface on the other side, all of the force which has pulled you in has been countered by equal force pulling you back as you come out. You've built up some momentum, but all of it has been from the acceleration of continuous engine thrust. (And coming up through the ocean is a neat effect, but I find myself wondering if between the fact that they started on top of a mountain of rock and burst through the other side fighting the water resistance as it rushed into the deep cavities of the earth in what would be a low-density location--by now they have used a great deal of fuel, lost most of their momentum, and are farther from orbital altitude with less time to get there than they were in the first place.) If they can't escape by going up, they don't have a better chance by going down.
Hey, I enjoyed the movie. I've seen a lot of worse efforts in sci-fi. But if you're looking for a sense of what time is like, it's not like this.
'Lost In Space' at 25: How this big-budget sci-fi reboot in 1998 steered wildly off course
We look back at "Lost in Space" on its 25th anniversary to discover its major adaptation malfunctions.

Danger, Will Robinson! Danger! Geeks of a certain age and lovers of classic sci-fi might recognize that insistent robotic warning as originating from one of the most seminal science fiction adventure TV shows of the 1960s named "Lost in Space."
Created by disaster master Irwin Allen, "Lost In Space" grew from a concept that's essentially the "Swiss Family Robinson In Outer Space." Following a sabotage that sent the crew's ship spinning out of control in the cosmos, the story becomes a wholesome tale of the Robinson family and their companion service robot aboard the Jupiter 2 colony spaceship in the year 1997 trying to find an Earth-like planet in the Alpha Centauri system.
Prior to liftoff, a scheming psychologist named Dr. Zachary Smith reprogrammed the mission's B-9 robot to destroy the ship and crew. When he's accidentally trapped inside upon launch, his added weight and the robot's rampage cause the craft to veer into an asteroid field which prematurely switches on the hyperdrive.
Related: Could humanity fly to Alpha Centauri like in 'Lost in Space'?
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This cascade of malfunctions begins their interstellar survival journey when the crew crash lands on the planet Priplanus before settling into regular encounters on strange worlds and meeting cheesy aliens (I see you, Carrot Man!) in a standard "planet of the week" formula towards later seasons. With theme music composed by the great John Williams, Allen's campy "Lost in Space" series ran for 83 episodes over the course of three seasons on the CBS Network from 1965-1968.
Three decades after going off the air, the first big screen film adaptation of "Lost in Space" came 25 years ago when New Line Cinema released its clumsy $80 million spectacle on April 3, 1998. Directed by British filmmaker Steven Hopkins ("The Ghost and the Darkness," "Predator 2") and starring William Hurt, Mimi Rogers, Matt LeBlanc, Gary Oldman, Heather Graham, Lacey Chabert, Jack Johnson and Jared Harris, "Lost in Space" totally misses the mark around every turn.
Casting for this family-friendly film is an odd mix of ‘90s-era actors and a pair of unknown kids that feels strangely out of place aboard the wandering Jupiter 2 spaceship. It was not exactly successful at the American box office, pulling in only $69 million by the end of its state-wide theatrical run.
There are several fun callbacks to the original series, like actor Dick Tufeld returning to voice the revamped version of the B-9 robot, and a terribly-rendered CGI monkey-lizard alien as a nod to the rabbit-eared chimp named Debbie in the '60s show. Many of the original "Lost in Space" cast members do make surprise cameos as well, including June Lockhart, Angela Cartwright, Marta Kristen, and Mark Goddard.
But by far the most grating character is Lacey Chabert's bratty teenager Penny Robinson, who delivers lines in a hellaciously-annoying cartoon-pitched voice akin to steel talons scraped across a pebbled chalkboard. Her hyperactive antics and endless "Penny Vision" blog recordings make for a repellant performance that would have been better played with a scaled-back measure of naiveté or wit.
The plot follows roughly the same trajectory as the '60s series with the Robinson family off on a colony-seeking trek and this time encountering a derelict craft, nimbly paying tribute to its earlier (and better) sibling, but the translation falters when the original show’s refreshing campiness falls flat in this mediocre '90s makeover.
Disjointed storyline intrusions include a neglectful father-nerdy son relationship, watered down "Save the Planet" themes, domestic histrionics, space spiders, and tired time travel nonsense. All these added accoutrements to what was a simple family odyssey drag this promising reboot into a predictable, boring narrative black hole reliant upon an overabundance of questionable CGI and tonal inconsistency.
While the first half of the film shows promise on their journey to Alpha Prime, it eventually degrades into bombastic blandness and corny cliche one-liners deliberately rushed into a patched-together screenplay by Oscar-winning screenwriter Akiva Goldsman ("A Beautiful Mind," "Batman and Robin"). Sadly, even William Hurt and Mimi Rogers seem lost in a cloud of cringe-inducing dialogue.
Gary Oldman, fresh off his gig as the villainous Zorg in director Luc Besson's "The Fifth Element," does slip into the duplicitous shoes of Dr. Smith to chew the scenery a bit, replacing the legendary thespian Jonathan Harris, and it seems like he's having a swell time in this glossy glorified B-movie … until he’s turned into a crazy hybrid spider monster in the chaotic finale. Jared Harris does his very best as the older Will.
— Will Robinson from Netflix's 'Lost in Space' wants to go to space — for real
— 'Tron 3' finally moving forward, with Jared Leto set to star: report
— 'Dead Space' returns to haunt your dreams with new next-generation remake
For mindless video game-like thrills, leave your scientific brain at the door and embrace its hollowness as a perfect example of how Hollywood destroys and corrupts vintage material to create weakly rehashed films for modern audiences.
Kudos do go out to production designer Norman Garwood and visual effects supervisor Angus Bickerton for their superb work trying to elevate the production.
"Lost in Space" is a cautionary tale wrapped up in a silly sci-fi flick borrowing from a cherished TV series that’s best watched as a harmless diversion. Any hopes of it ever blossoming into a hit franchise quickly evaporated after its underwhelming box office tally and unkind critical reviews. Old favorites should often remain sacred territory not to be meddled with. Therein lies the real danger, Will Robinson!
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Jeff Spry is an award-winning screenwriter and veteran freelance journalist covering TV, movies, video games, books, and comics. His work has appeared at SYFY Wire, Inverse, Collider, Bleeding Cool and elsewhere. Jeff lives in beautiful Bend, Oregon amid the ponderosa pines, classic muscle cars, a crypt of collector horror comics, and two loyal English Setters.
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- Mergatroid Personally, I liked this movie and I don't think it's any more "off course" than the recent remake on Netflix was. At least it didn't gender swap any of the characters. Reply
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Lost in Space
1998, Sci-fi, 2h 11m
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Critics Consensus
Clumsily directed and missing most of the TV series' campy charm, Lost in Space sadly lives down to its title. Read critic reviews
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Rent Lost in Space on Vudu, Apple TV, Amazon Prime Video, or buy it on Vudu, Apple TV, Amazon Prime Video.
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Lost in space photos.
The space family Robinson is on a journey to Alpha Prime in the hopes of establishing a colony there and thereby saving humanity from extinction. Their plans are foiled by the evil Dr. Smith (Gary Oldman) and they find themselves curiously enough, lost in space.
Rating: PG-13 (Some Intense Sci-Fi Action)
Genre: Sci-fi
Original Language: English
Director: Stephen Hopkins
Producer: Carla Fry , Akiva Goldsman , Stephen Hopkins , Mark W. Koch , Julie Pye , Hugo Sands
Writer: Irwin Allen , Akiva Goldsman
Release Date (Theaters): Apr 3, 1998 wide
Release Date (Streaming): Nov 1, 2008
Box Office (Gross USA): $69.1M
Runtime: 2h 11m
Distributor: New Line Cinema
Production Co: Saltire Entertainment [gb], New Line Cinema, Irwin Allen Productions, Prelude Pictures
Sound Mix: Dolby SR, DTS, Dolby Stereo, Surround, SDDS, Dolby A, Dolby Digital
Aspect Ratio: Scope (2.35:1)
Cast & Crew
William Hurt
Mission Commander Professor John Robinson, Ph. D.
Mimi Rogers
Life Sciences Officer Maureen Robinson, Ph.D.
Heather Graham
Mission Medical Officer Judy Robinson, Ph.D.
Lacey Chabert
Video Mechanics Officer Penny Robinson
Jack Johnson
Robotics Officer Will Robinson
Gary Oldman
Base Physician Zachary Smith, Ph.D.
Matt LeBlanc
Flight Control Officer Major Don West
Jared Harris
Older Will Robinson
Mark Goddard
Lennie James
Marta Kristen
Reporter No. 1
June Lockhart
Principal Cartwright
Business Man
Lab Technician
Angela Cartwright
Reporter No. 2
Dick Tufeld
Rambler-Crane series Robot Voice
Stephen Hopkins
Irwin Allen
Akiva Goldsman
Colin Brown
Executive Producer
Michael De Luca
Mark W. Koch
Mace Neufeld
Robert Rehme
Richard Saperstein
Bruce Broughton
Original Music
Cinematographer
Ray Lovejoy
Film Editing
Norman Garwood
Production Design
Anna Pinnock
Set Decoration
Steven Lawrence
Art Director
News & Interviews for Lost in Space
24 Grooviest Adaptations of ’60s TV
Critic Reviews for Lost in Space
Audience reviews for lost in space.
A big-budget adaption of the classic '60s television show, Lost in Space is a cheesy and cliché sci-fi action-comedy. While on a deep space mission to a new human colony the Robinson's ship is critically damaged, leading them to use their experimental hyperdrive to escape the sun's gravity; but in doing so they end up being transported to an unexplored region of space. Starring William Hurt, Matt LeBlanc, Heather Graham, Lacey Chabert, and Gary Oldman, the cast is fairly strong; however, their performances are barely serviceable. Also, the writing is rather poor, featuring a nonsensical plot and incredibly weak dialog. Still, the set designs and costumes give the film an interesting look and felt, and the special effects are pretty good (though some of the CGI is rough). Additionally, there are several exciting action scenes with space battles, robots, and alien creatures. Lost in Space is kind of fun at time, but overall it's a convoluted mess.

A good film if you're under 10, Any older and you won't really enjoy it, But for its time it was ok, But nothing that will be remembered.
Hey you remember Matt LeBlanc? he was in Friends for virtually the entire of the 90's and just like Jennifer Aniston he simply can't shake his character, yes...him. So this is an adaptation of the rather lame US TV series of the same name which always kinda seemed like a rip off of Star Trek with kids. Being your typical 90's action flick the film is chock full of terrible CGI, from a really nasty looking space alien monkey thing to lots of shockingly bad looking light and space effects. There is a combination of model work which in places does look reasonable but alas most other areas of the film such as the sets are really poor and plastic-ish in appearance, whilst costumes are merely dull grey and unoriginal. The plot is a complete jumbled jigsaw of a mess involving the age old notion of time travel, unfortunately you really have to have a tight plot to pull this off annnnd this doesn't. You don't care about any of the characters down to stale acting, Lacey Chabert looks as if she's been swimming the whole time yet is oddly quite sexy with her squeaky voice. She was 16 at the time I believe, should I be locked up?! Even Hurt can't inject quality into this pantomime, Oldman fares somewhat better but there really isn't anything he could of done. The original series was camp family space age fun so of course the film was never gonna be serious sci-fi but clearly they wanted it to be semi serious. This was the problem because the whole thing is basically a cartoon or as I like to think of it...Schumacher's 'Batman and Robin' in space...with Matt LeBlanc who was clearly added to capitalize on his brief moment in the limelight. Just another attempted fast food franchise rolled off the Hollywood factory line, badly conceived, poorly made and vanished into movie obscurity.
Lost in Space is a fairly decent film. I first saw it when it was originally released, and I expected to hate it. However, I was surprised. The cast are good here, and they are good to watch on-screen. Though the film is not perfect, Lost in Space is a decent, entertaining film that will appeal to anyone looking for a good Sci Fi yarn. This film will most likely appeal to fans of the TV series, instead of straight forward Sci-Fi film fans. I didn't hate this film, but it was almost a dud for me. There's entertaining bits here and there, but by the time the credits roll, you realize that there's something missing to really make this film truly good. Director Stephen Hopkins crafts a decent film for sure, but this is an imperfect film that could have been much better. The film has script limitations and it's evident that the film has a strained feel right from the get go. The film manages to be entertaining, but it's not quite perfect. I liked the film for what it was, but it could be so much better than this. If you enjoy Sci Fi films then this is a must see, however it has plenty of imperfections, and like I said so many times before; this film could have been better. But for the most part, this is an entertaining film that anyone might like if you're in the right mood. Lost in Space is enjoyable and manages to be a fun, entertaining two hours despite all its flaws. Like I stated, this film will probably appeal more to fans of the show, I never seen the show, but I thought it was pretty decent for what it was. The film isn't as bad as people have claimed it would be; I have seen far worst than this.
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Constructing a time machine, the future Will intends to return to Earth to prevent Jupiter II from launching. Young Will and Smith investigate the time bubble
How Time Travel Happens In Lost In Space. Lost in Space operates on a principle I like to call “Chekov's Time Machine.” As we see young Will
Passing through a time warp, the Robinsons do return to Earth in the year 1947. They are mistaken as invaders and start the UFO scare of the 1940's.
After making a deal with the Time Merchant, Dr. Smith returns to Earth just before the launch of the Jupiter II. If he doesn't get on it, the Jupiter II
One of my favourite and most-rewatched scenes of any movie is from 1998's "Lost In Space", where the future Will Robinson sends his father
A bargain is made, and the Robot travels back in time to convince Smith to board the Jupiter 2. The plan goes awry quickly when the Robot's tapes are damaged on
Lost in Space - Saving the Past: Old Will (Jared Harris) helps save his family.
... time machine while the humans continue to wander in space. Of these the theory which I find most feasible is that it is Will Robinson who develops the machine.
... space spiders, and tired time travel nonsense. All these added accoutrements to what was a simple family odyssey drag this promising reboot
A time warp on the planet leads them to see things they could never have believed, rewriting science as they knew it!! sci-fi sci-fi-time-travel. Like. Comment
September 17, 2014 | Rating: 2.5/4 | Full Review… Critic profile image. Ted Fry Seattle Times. TOP CRITIC. --. Time-travel cliches... dialogue that's neither